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📄 config_file.cpp
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Support Unix domain socket listeners
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2 hours ago |
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📄 engine_probe.cpp
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Implement NetHack MCP server and engine integration
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30 hours ago |
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📄 engine_process.cpp
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Add public multi-game NetHack service
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21 hours ago |
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📄 engine_worker.cpp
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Fetch and statically link pinned Lua 5.4.9
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3 hours ago |
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📄 engine_worker_stub.cpp
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Implement NetHack MCP server and engine integration
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30 hours ago |
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📄 game_http_server.cpp
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Support Unix domain socket listeners
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2 hours ago |
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📄 game_manager.cpp
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Reduce spectator and agent response payloads
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8 hours ago |
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📄 game_record_store.cpp
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Allow shared database directory permissions
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2 hours ago |
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📄 game_session.cpp
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Reduce spectator and agent response payloads
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8 hours ago |
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📄 identity.cpp
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Add public multi-game NetHack service
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21 hours ago |
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📄 main.cpp
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Support Unix domain socket listeners
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2 hours ago |
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📄 mcp_server.cpp
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Add public multi-game NetHack service
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21 hours ago |
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📄 observation_store.cpp
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Reduce spectator and agent response payloads
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8 hours ago |
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📄 protocol.cpp
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Implement NetHack MCP server and engine integration
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30 hours ago |
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📄 window_adapter.cpp
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Reduce spectator and agent response payloads
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8 hours ago |