#pragma once
#include <vector>
#include "message.hpp"
class Memory
{
public:
virtual ~Memory() = default;
virtual void addMessage(const Message& msg) = 0;
virtual std::vector<Message> getHistory() const = 0;
virtual void clear() = 0;
};
class InMemoryMemory : public Memory
{
public:
void addMessage(const Message& msg) override;
std::vector<Message> getHistory() const override;
void clear() override;
private:
std::vector<Message> history_;
};